详解使用C#制作不规则窗体的方法
(3)输入下面的代码
将类文件中自动生成的代码用如下代码代替之:
/*****************************************************************
*
* 程序来源:网上搜集
* 程序整理:翔宇亭乐园
*代码翻译:杨丹
* 网站网址:http://www.biye5u.com
* 整理日期:2010年8月14日
* 联系Email:biye5u@163.com
*
* ***************************************************************/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
using System.Text;
namespace abnormalwin
{
public class BitmapRegion
{
public BitmapRegion()
{ }
/// <summary>
///Create and apply the region on the supplied control
///创建支持位图区域的控件(目前有button和form)
///</summary>
///<param name="control">The Control object to apply the region to控件</param>
///<param name="bitmap">The Bitmap object to create the region from位图</param>
public static void CreateControlRegion(Control control, Bitmap bitmap)
{
// Return if control and bitmap are null
//判断是否存在控件和位图
if (control == null || bitmap == null)
return;
// Set our control''s size to be the same as the bitmap
//设置控件大小为位图大小
control.Width = bitmap.Width;
control.Height = bitmap.Height;
// Check if we are dealing with Form here
//当控件是form时
if (control is System.Windows.Forms.Form)
{
// Cast to a Form object
//强制转换为FORM
Form form = (Form) control;
// Set our form''s size to be a little larger that the bitmap just
// in case the form''s border style is not set to none in the first place
//当FORM的边界FormBorderStyle不为NONE时,应将FORM的大小设置成比位图大小稍大一点
form.Width = control.Width;
form.Height = control.Height;
// No border
//没有边界
form.FormBorderStyle = FormBorderStyle.None;
// Set bitmap as the background image
//将位图设置成窗体背景图片
form.BackgroundImage = bitmap;
// Calculate the graphics path based on the bitmap supplied
//计算位图中不透明部分的边界
GraphicsPath graphicsPath = CalculateControlGraphicsPath(bitmap);
// Apply new region
//应用新的区域
form.Region = new Region(graphicsPath);
}
// Check if we are dealing with Button here
//当控件是button时
else if (control is System.Windows.Forms.Button)
{
// Cast to a button object
//强制转换为 button
Button button = (Button) control;
// Do not show button text
//不显示button text
button.Text = "";
// Change cursor to hand when over button
//改变 cursor的style
button.Cursor = Cursors.Hand;
// Set background image of button
//设置button的背景图片
button.BackgroundImage = bitmap;
// Calculate the graphics path based on the bitmap supplied
//计算位图中不透明部分的边界
GraphicsPath graphicsPath = CalculateControlGraphicsPath(bitmap);
// Apply new region
//应用新的区域
button.Region = new Region(graphicsPath);
}
}
/// <summary>
/// Calculate the graphics path that representing the figure in the bitmap
/// excluding the transparent color which is the top left pixel.
/// 计算位图中不透明部分的边界
/// </summary>
/// <param name="bitmap">The Bitmap object to calculate our graphics path from</param>
/// <returns>Calculated graphics path</returns>
private static GraphicsPath CalculateControlGraphicsPath(Bitmap bitmap)
{
// Create GraphicsPath for our bitmap calculation
//创建 GraphicsPath
GraphicsPath graphicsPath = new GraphicsPath();
// Use the top left pixel as our transparent color
//使用左上角的一点的颜色作为我们透明色
Color colorTransparent = bitmap.GetPixel(0, 0);
// This is to store the column value where an opaque pixel is first found.
// This value will determine where we start scanning for trailing opaque pixels.
//第一个找到点的X
int colOpaquePixel = 0;
// Go through all rows (Y axis)
// 偏历所有行(Y方向)
for (int row = 0; row < bitmap.Height; row++)
{
// Reset value
//重设
colOpaquePixel = 0;
// Go through all columns (X axis)
//偏历所有列(X方向)
for (int col = 0; col < bitmap.Width; col++)
{
// If this is an opaque pixel, mark it and search for anymore trailing behind
//如果是不需要透明处理的点则标记,然后继续偏历
if (bitmap.GetPixel(col, row) != colorTransparent)
{
// Opaque pixel found, mark current position
//记录当前
colOpaquePixel = col;
// Create another variable to set the current pixel position
//建立新变量来记录当前点
int colNext = col;
// Starting from current found opaque pixel, search for anymore opaque pixels
// trailing behind, until a transparent pixel is found or minimum width is reached
//从找到的不透明点开始,继续寻找不透明点,一直到找到或则达到图片宽度
for (colNext = colOpaquePixel; colNext < bitmap.Width; colNext++)
if (bitmap.GetPixel(colNext, row) == colorTransparent)
break;
// Form a rectangle for line of opaque pixels found and add it to our graphics path
//将不透明点加到graphics path
graphicsPath.AddRectangle(new Rectangle(colOpaquePixel, row, colNext - colOpaquePixel, 1));
// No need to scan the line of opaque pixels just found
col = colNext;
}
}
}
// Return calculated graphics path
return graphicsPath;
}
}
}
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[回复] 6 楼 11 打分:100分 发表时间:2011-11-21
· good
[回复] 5 楼 Oldtiger 打分:100分 发表时间:2010-10-27
· 刚刚测试,在2008下可以运行,效果也还不错,只是除了速度慢之外,边界也比较粗糙,有些地方好像未能完全透明
[回复] 4 楼 admin 打分:100分 发表时间:2010-08-20
· 回复 2 楼(wenwen):给出的是VS2005中的例子,所以在2003下无法运行,你要做适当转换修改。
[回复] 3 楼 常州议事 打分:85分 发表时间:2010-08-18
· 运行速度有点慢
[回复] 2 楼 wenwen 打分:85分 发表时间:2010-08-17
· 你给的那个源代码好像有点问题,在2003中无法运行啊
[回复] 1 楼 bucuo 打分:100分 发表时间:2010-08-16
· 哈哈,创建的那个类的问题终于知道了,
比网上的要详细,谢谢啦。